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Celestial fighter

Anime Zero Absolute Illusion Guide: Aizen, Pity and Awakening

Absolute Illusion is the Celestial fighter players call Aizen. The Update 5 footage shows the summon route, a kit that moves through crowds, and a separate awakening for the ultimate. Confirm the live banner and Evolution costs before spending spins or farming materials.

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How to get Absolute Illusion

Open the lobby summon screen and look for Absolute Illusion under Celestial in the odds panel, as shown in the October 27 Update 5 footage. Check the pool for the spin type you plan to use before starting a batch.

One October example showed 546 of 7,500 on the Celestial counter, leaving 6,954 qualifying spins to that threshold. On the live banner, read the Celestial and LYTH counters separately. Check which spins advance each row and what reaching the threshold guarantees before spending resources.

If you already have the fighter you want, review the result and storage screen before rolling again. Compare Normal and Lucky odds on their own tabs. The October footage gives a dated reference for the counter, while the active banner governs today’s odds and featured fighters.

What Aizen’s moves do

The Update 5 kit panel identifies the three skills and Kurohitsugi. Use the recorded moves as a reference for the fighter’s role, then check your own skill tooltips for current effects.

Move shownRole in the recorded kitWhen to try it
ShatterA blink attack that cuts through enemies along its path.Reposition through a pack while keeping an exit open.
HadoA sequence of cuts followed by a pillar that pulls targets in.Group targets before using your next area attack.
Kyoka SuigetsuThe third skill moves through the target and then back.Use when you have room to finish the sequence safely.
KurohitsugiThe coffin ultimate opens a transformed window after awakening. The October kit lists Heaven’s Collapse in that form.Cast Kurohitsugi when you have time to use the awakened moves.

Open Evolution before farming awakening materials

Select Absolute Illusion in Evolution. The October 27 footage compares the base and awakened forms and shows the ultimate as an awakening benefit. Its old panel has nine requirement rows, including separate Coins and Gems rows. That snapshot does not establish the current recipe or cost.

Shattered Zanpakuto, Magic Pendant, Hogyoku Ribbon, Captain’s Haori and Illusion Lenses were readable across the October clips. Some icons were not identified by a tooltip. Write down the names and amounts from your live panel, then check which Story acts list the materials you still need.

  • Use the amount after each slash as the requirement and subtract the amount you own. Check the currency rows as well as the materials.
  • The October videos show West City and HXH Nightmare reward panels. Match the item you need to the specific act and difficulty before starting a farm.
  • Keep your current farming fighter until Absolute Illusion can clear the same stage reliably. Separate the time to summon it from the time to pay for awakening.

Practice the awakened rotation

Practice on one pack first. Pull enemies together with Hado or use Shatter to reach a better angle, then use Kyoka Suigetsu while the targets are in range. After awakening, try Kurohitsugi during a safe opening and see which moves you can land during the transformed window.

Before changing Potential, Traits or Artifacts, repeat the same stage and note where you lose time. A build that groups enemies better may help Story more than a longer boss rotation. Compare your clear time and survival with the same difficulty and party.

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